Location: Osijek, Croatia
Type: Student job
JOB DESCRIPTION:
Create 3D models (mainly environment assets)
Execute proper object unwrapping to ensure adequate application of textures without distortions
Create PBR textures (Diffuse, Normal, Metallic, Smoothness, etc.)
Optimization (with minimal performance impact, including texture sizes)
Create LOD (Level of Detail) models for different viewing distances
Close cooperation with developers and designers for the purpose of implementing models and textures in the game
Adjust models and textures based on feedback and technical requirements
REQUIREMENTS:
Experience in 3D modeling and texturing
Sufficient knowledge of modeling and texturing tools (Blender, Substance Painter, Photoshop)
Sufficient knowledge of the principles of optimizing 3D models and textures for games
Ability to work in a team and accept feedback
BONUS: Previous experience in game development, knowledge of Unity
If you believe you meet the above-mentioned requirements and are interested in working on innovative cutting-edge technology, send us your application.
Potential candidates will be evaluated and contacted if they pass the initial screening.